Post by MrSteely (Zane) on Sept 20, 2016 22:25:34 GMT 10
Note: Since our rules have the possibility to cover multiple rules at once, do not attempt to bend the rules.
VIP
Purchasing VIP Will give you access to exclusive VIP jobs including SWAT Sharpshooter, SWAT Commander, Assasssin, and Pro thief. You will also gain access to VIP printers (Grandidierite Printer, Lava Printer), which are much faster than normal printers. We may or may not add More VIP exclusive jobs. To buy VIP click donations above.
Seeing errors? Go to steamcommunity.com/sharedfiles/filedetails/?id=768347310 and download the collection, if still seeing errors contact a staff member to help you.
General Rules
1) Don't attempt to exploit or cause harm to the server.
2) Don't randomly kill someone. (RDM - Random Death Match)
3) Don't harass or annoy other players. This includes being racist or purposefully trying to offend others.
4) Don't spam. This includes voice chat, OOC chat, adverts, or admin chat.
5) Don't prop minge. This includes prop climb, surf, kill, block, bridge, push, trap or spam.
6) No offensive or inappropriate text signs.
7) Do not use an inappropriate RP name.
9) Do not interfere with admin sits or Admins who are on duty.
10) Do not ban evade by going on an alternate account.
11) Scamming during vendor transactions or any roleplay transactions is not allowed whatsoever.
12) No Bunny Hopping. It's unrealistic.
13) No CP helping. You must be a government class or a bodyguard hired by the Mayor to assist CP.
14) Overall, use common sense and have fun.
Building Rules
1) While building, put up a sign that says "Building" to let others know you are not roleplaying.
2) When a building sign is up, you cannot have any entities in your base.
3) Do not interfere with people that have a "Building" sign.
4) A player must be able to enter and exit your building using a keypad cracker or a lockpick.
5) Do not abuse the fading door tool. (Using the numpad to constantly spam it or open and close it quickly)
6) You may not own more than one base at a time.
7) You may use a maximum of 3 fading doors per base.
8) You may not have a fading door with the sole purpose to protect a keypad or button.
9) Keypads must be connected to a working fading door.
10) Keypads must have a hold length of 5 seconds for fading doors. (With a 0 initial delay)
11) Keypads must be placed near the door they open in plain sight.
12) Keypads must be low enough to be cracked from ground level. (You shouldn't have to duck or climb to reach the keypad)
13) Do not build inside unowned buildings or ones that you do not own.
14) Do not build out on the streets or anywhere public.
15) Do not build on rooftops unless they are accessible via walking. (inaccessible rooftops)
16) Do not block off large parts of the map, or any place where NPCs or Dumpsters entities spawn.
17) Bases that require crouching or alter your speed or movement in any way are disallowed. (No mazes, traps, or killboxes)
18) Do not create tiny cracks in your base that raiders cannot see.(Headshot and footshot traps)
19) No disorienting advantages such as black rooms, fully invisible props, or world glow effects.
20) Do not store entities on inaccessible rooftops or inaccessible areas in general.
21) Sky bases are not allowed.
22) No KOS signs unless you are part of gang, and they can only be inside buildings.
Important Rule Definitions
Random Death Match (RDM)
1) Killing without any valid RP reason.
2) You may always defend yourself if you are being attacked.
3) Do not complete hits, kill, or arrest players in spawn unless they have already left the spawn area.
4) Do not complete hits, kill, or arrest players with building signs unless they have left their area or are engaging in RP.
New Life Rule (NLR)
1) Once you die, you forget everything that happened to you in your past life.
2) You may not return to the area where you died until you wait the 5 minute NLR Area cooldown time.
3) Your NLR is not limited to the size of your NLR circle. If you return to the area where you died and continue to influence the ongoing RP, you are breaking NLR.
Metagaming
1) Using information that your RP character does not know.
2) Using your numpad to open the keypads and buttons too quickly versus actually using them. (FDA)
3) Acting upon visual effects or sounds that can be seen/heard through a wall that you wouldn't normally see or hear.
4) Using out-of-character (OOC) information in-character, and vice versa.
Raiding Rules
1) You must wait 10 minutes in-between raiding the same person.
2) Once you've completed your raid, you must leave. You cannot occupy a base/store after a raid.
3) You cannot raid from inaccessible rooftops.
4) You cannot raid the PD from a rooftop or from inside a base.
5) You cannot raid an obviously open/empty base.
6) Walking past the 2nd door in the PD is considered raiding.
7) When raiding the bank/PD, it is Raiders vs. CP. Do not kill other raiders.
8) You must advertise you're raiding at least 5 seconds before the raid commences.
Gang Territory Rules
1) You must be a raiding class to claim or defend a territory.
2) You may not fire on enemy gangs unless the territory is being captured or defended.
3) You must be in a gang to participate in an ongoing defense/capture.
4) If you enter a contested territory with a gun out, you can be shot by defending/capturing gangs.
5) Corrupt CP can participate in territory wars.
Default Laws
1) Owning a small handgun is legal.[ALWAYS]
2) Murder, assault, robbery and raiding are illegal activities.[ALWAYS]
3) Firing off any gun in public for any reason other than self defense is illegal.[MAYOR CAN CHANGE]
4) Owning contraband is illegal.[MAYOR CAN CHANGE]
Contraband is: Weed, Weed Plant, Coke, Meth, Heroine, Stove, Printers, Ammo entities, Rocket Crate, Health Chargers, Armor Chargers, Unarrest Baton, Stunstick, Lockpick, Silent Lockpick, Pickpocket, Keypad Cracker, Any Explosive, Any weapon that's not a handgun.
Contraband is not: Ammo Crate, Brewing Barrel, Beer, Radio, Medic Kit, Grappling Hook, Bugbait, Knives, Morphine, Ziptie, Pills.
Job Specific Rules & Guidelines
All Government Classes
Government jobs are not allowed to own their own separate base. Their home is the Police Department.
Government jobs must follow the guidelines and rules set by the Mayor.
Government jobs can be corrupt, but can be demoted for being corrupt. (You can NOT RDA, RDM or raid without a valid warrant.)
Government jobs may return to the PD if killed during a raid, but may not return with guns out.
Any action that involves not following rules set by the Mayor is considered corruption.
Government jobs are only allowed to weapon check in the Police Department or Bank.
Do not randomly arrest someone without reason.
You must always have a valid roleplay reason to search, warrant or want a player.
After a valid warning, government jobs may legally eliminate lawbreakers who resist arrest or flee.
If you are shot at, you mus shoot back. Do not attempt to arrest someone who is shooting at you. (Baton Rush)
Don't metagame. You cannot warrant based on information you read in OOC or noises you heard through a wall.
During a lockdown, government jobs may arrest any non-government officials that aren't hobos.
Note: You cannot drop weapons as Government Jobs because you have access to an armory.
Mayor
You may be demoted for being corrupt.
The Mayor may set his own bail price or disallow bail altogether.
If there is no Mayor, The Police Chief may set the bail rules instead.
You may change laws to be active or inactive based on the list at the bottom of the rules.
You may create a lockdown at any time for any reason.
You may build in the PD with cosmetic props only. No fading doors or blockades.
Citizens
Citizens are not allowed to raid or steal.
Citizens are allowed to obviously own a base and own printers and other entities.
Vendor Classes
Gun Dealer, Drug Dealer
You must sell to the public. You cannot refuse public selling.
You cannot scam as a vendor.
Do not self-supply. (Switching to the class only to supply items for your friends)
Thieves
Thieves are allowed to raid and pickpocket anywhere.
Gangster and Mob Boss
Gangsters are allowed to raid anywhere.
Hobo and Hobo Leader
Hobos can't raid. However, they are allowed to beg off other players on the street for money.
They are allowed to build on the street. However, if they are blocking another player's house it will be counted as prop block and therefore consequences will apply.
Hitman
Hitmen can raid only if their target is inside of a base.
VIP
Purchasing VIP Will give you access to exclusive VIP jobs including SWAT Sharpshooter, SWAT Commander, Assasssin, and Pro thief. You will also gain access to VIP printers (Grandidierite Printer, Lava Printer), which are much faster than normal printers. We may or may not add More VIP exclusive jobs. To buy VIP click donations above.
Seeing errors? Go to steamcommunity.com/sharedfiles/filedetails/?id=768347310 and download the collection, if still seeing errors contact a staff member to help you.
General Rules
1) Don't attempt to exploit or cause harm to the server.
2) Don't randomly kill someone. (RDM - Random Death Match)
3) Don't harass or annoy other players. This includes being racist or purposefully trying to offend others.
4) Don't spam. This includes voice chat, OOC chat, adverts, or admin chat.
5) Don't prop minge. This includes prop climb, surf, kill, block, bridge, push, trap or spam.
6) No offensive or inappropriate text signs.
7) Do not use an inappropriate RP name.
9) Do not interfere with admin sits or Admins who are on duty.
10) Do not ban evade by going on an alternate account.
11) Scamming during vendor transactions or any roleplay transactions is not allowed whatsoever.
12) No Bunny Hopping. It's unrealistic.
13) No CP helping. You must be a government class or a bodyguard hired by the Mayor to assist CP.
14) Overall, use common sense and have fun.
Building Rules
1) While building, put up a sign that says "Building" to let others know you are not roleplaying.
2) When a building sign is up, you cannot have any entities in your base.
3) Do not interfere with people that have a "Building" sign.
4) A player must be able to enter and exit your building using a keypad cracker or a lockpick.
5) Do not abuse the fading door tool. (Using the numpad to constantly spam it or open and close it quickly)
6) You may not own more than one base at a time.
7) You may use a maximum of 3 fading doors per base.
8) You may not have a fading door with the sole purpose to protect a keypad or button.
9) Keypads must be connected to a working fading door.
10) Keypads must have a hold length of 5 seconds for fading doors. (With a 0 initial delay)
11) Keypads must be placed near the door they open in plain sight.
12) Keypads must be low enough to be cracked from ground level. (You shouldn't have to duck or climb to reach the keypad)
13) Do not build inside unowned buildings or ones that you do not own.
14) Do not build out on the streets or anywhere public.
15) Do not build on rooftops unless they are accessible via walking. (inaccessible rooftops)
16) Do not block off large parts of the map, or any place where NPCs or Dumpsters entities spawn.
17) Bases that require crouching or alter your speed or movement in any way are disallowed. (No mazes, traps, or killboxes)
18) Do not create tiny cracks in your base that raiders cannot see.(Headshot and footshot traps)
19) No disorienting advantages such as black rooms, fully invisible props, or world glow effects.
20) Do not store entities on inaccessible rooftops or inaccessible areas in general.
21) Sky bases are not allowed.
22) No KOS signs unless you are part of gang, and they can only be inside buildings.
Important Rule Definitions
Random Death Match (RDM)
1) Killing without any valid RP reason.
2) You may always defend yourself if you are being attacked.
3) Do not complete hits, kill, or arrest players in spawn unless they have already left the spawn area.
4) Do not complete hits, kill, or arrest players with building signs unless they have left their area or are engaging in RP.
New Life Rule (NLR)
1) Once you die, you forget everything that happened to you in your past life.
2) You may not return to the area where you died until you wait the 5 minute NLR Area cooldown time.
3) Your NLR is not limited to the size of your NLR circle. If you return to the area where you died and continue to influence the ongoing RP, you are breaking NLR.
Metagaming
1) Using information that your RP character does not know.
2) Using your numpad to open the keypads and buttons too quickly versus actually using them. (FDA)
3) Acting upon visual effects or sounds that can be seen/heard through a wall that you wouldn't normally see or hear.
4) Using out-of-character (OOC) information in-character, and vice versa.
Raiding Rules
1) You must wait 10 minutes in-between raiding the same person.
2) Once you've completed your raid, you must leave. You cannot occupy a base/store after a raid.
3) You cannot raid from inaccessible rooftops.
4) You cannot raid the PD from a rooftop or from inside a base.
5) You cannot raid an obviously open/empty base.
6) Walking past the 2nd door in the PD is considered raiding.
7) When raiding the bank/PD, it is Raiders vs. CP. Do not kill other raiders.
8) You must advertise you're raiding at least 5 seconds before the raid commences.
Gang Territory Rules
1) You must be a raiding class to claim or defend a territory.
2) You may not fire on enemy gangs unless the territory is being captured or defended.
3) You must be in a gang to participate in an ongoing defense/capture.
4) If you enter a contested territory with a gun out, you can be shot by defending/capturing gangs.
5) Corrupt CP can participate in territory wars.
Default Laws
1) Owning a small handgun is legal.[ALWAYS]
2) Murder, assault, robbery and raiding are illegal activities.[ALWAYS]
3) Firing off any gun in public for any reason other than self defense is illegal.[MAYOR CAN CHANGE]
4) Owning contraband is illegal.[MAYOR CAN CHANGE]
Contraband is: Weed, Weed Plant, Coke, Meth, Heroine, Stove, Printers, Ammo entities, Rocket Crate, Health Chargers, Armor Chargers, Unarrest Baton, Stunstick, Lockpick, Silent Lockpick, Pickpocket, Keypad Cracker, Any Explosive, Any weapon that's not a handgun.
Contraband is not: Ammo Crate, Brewing Barrel, Beer, Radio, Medic Kit, Grappling Hook, Bugbait, Knives, Morphine, Ziptie, Pills.
Job Specific Rules & Guidelines
All Government Classes
Government jobs are not allowed to own their own separate base. Their home is the Police Department.
Government jobs must follow the guidelines and rules set by the Mayor.
Government jobs can be corrupt, but can be demoted for being corrupt. (You can NOT RDA, RDM or raid without a valid warrant.)
Government jobs may return to the PD if killed during a raid, but may not return with guns out.
Any action that involves not following rules set by the Mayor is considered corruption.
Government jobs are only allowed to weapon check in the Police Department or Bank.
Do not randomly arrest someone without reason.
You must always have a valid roleplay reason to search, warrant or want a player.
After a valid warning, government jobs may legally eliminate lawbreakers who resist arrest or flee.
If you are shot at, you mus shoot back. Do not attempt to arrest someone who is shooting at you. (Baton Rush)
Don't metagame. You cannot warrant based on information you read in OOC or noises you heard through a wall.
During a lockdown, government jobs may arrest any non-government officials that aren't hobos.
Note: You cannot drop weapons as Government Jobs because you have access to an armory.
Mayor
You may be demoted for being corrupt.
The Mayor may set his own bail price or disallow bail altogether.
If there is no Mayor, The Police Chief may set the bail rules instead.
You may change laws to be active or inactive based on the list at the bottom of the rules.
You may create a lockdown at any time for any reason.
You may build in the PD with cosmetic props only. No fading doors or blockades.
Citizens
Citizens are not allowed to raid or steal.
Citizens are allowed to obviously own a base and own printers and other entities.
Vendor Classes
Gun Dealer, Drug Dealer
You must sell to the public. You cannot refuse public selling.
You cannot scam as a vendor.
Do not self-supply. (Switching to the class only to supply items for your friends)
Thieves
Thieves are allowed to raid and pickpocket anywhere.
Gangster and Mob Boss
Gangsters are allowed to raid anywhere.
Hobo and Hobo Leader
Hobos can't raid. However, they are allowed to beg off other players on the street for money.
They are allowed to build on the street. However, if they are blocking another player's house it will be counted as prop block and therefore consequences will apply.
Hitman
Hitmen can raid only if their target is inside of a base.